MobileBizBuzz

February 23, 2009

The Pendulum of Business and Consumer Applications

Those who have been in the mobile applications business since the PDA days have experienced the innovation and buying cycles many times.  When we were at Palm’s first developers conference in 1997, a majority of the attendees were developing the next biggest game beyond backgammon.  Individual or consumer based applications were a big hit until wireless data networks started working on PDAs.  The industry forgot about games and rushed to the new frontier, business applications.  The color screen was then announced, and a new wave of games and consumer apps flooded the market.  Then the ability to synchronize email shifted industry focus back to the high ARPU promises of the small and medium sized businesses and the Fortune 1000. 

Today, there are hundreds of thousands of ring tones, games, and personal applications in the market and it seems the industry has forgotten the business customer once again.  The demands of the commercial market in each of these cycles is always lagging as the business customer has higher standards (security, version control etc.) and demands some ROI for the investment.  With 100′s of millions of new Smartphone owners, the pendulum will be swinging back to the interests of the business user, and maybe sooner than we think.   ABI Research just announced that 16.5% of surveyed Smartphone users spent between $100 and $499 on applications.

That seems like an awful lot of ring tones and $1 games from the app store.  Something else is going on.  Stay tuned.

December 12, 2008

Google: Where Are the Business Applications?

Accelerating innovation and disruption in the market has been a constant byproduct of Google’s quest to own as many web surfing customers as possible. With the advent of the browser on the cell phone, people are accessing web-based content with increasing frequency on their handheld. So, it was just a matter of time for Google to enter the mobility market.

AndroidAndroid, which is supported by Google, was recently launched, amid the usual hype, and now the industry pundits are starting to weigh in. In summary, ‘Android needs time to evolve,’ as the developers, the wireless network operators and their hardware partners are not swarming to the platform that is supposed to challenge iPhone. The launch started with T-Mobile, not the largest wireless operator, and one handset dubbed the G1 which is manufactured by HTC. Many of the applications that were initially launched were low quality (calculators, weather, budget planning…even a flashlight).

Businesses are on the lookout for mobile applications that create efficiencies in their operations. Our research and testing on the Android platform indicates that it will not have much to offer in the very near term. But, as Motorola and other hardware companies have started to incorporate Android into their product lines, we will see more options for our customers.
Excerpt from Anyware’s Enabling Mobility Newsletter Vol. 1 Issue 8.

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